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Updates

[Edit] Jul. 19 Patch Note

Uncharted Waters Origin
2023.07.17 Monday 16:00 (UTC + 9)

3,180

Enter into the Endless Possibility!

Hello, Admirals.


Here are the changes that will be made during the Jul. 19 (Wed) scheduled maintenance.


Admiral: Chand Bibi will be added to the game.


■ Products Available from Jul. 19 (Wed) (Added on Jul. 19)

- The GR 5 W Build Celebration Pack will only be shown when a certain condition is met (Condition: Reach Western Build LV 5).

- The GR 5 W Build Celebration Pack may appear again in the same form in the future.

 * The product may appear again after some time if you do not purchase the product.

Product

Sales Period (UTC+9)

Purchase Limit

Price

Columbus Redeem Privilege

07/19 - 08/18 23:59

1 time

 $ 10.99

Columbus Pass

07/19 - 08/18 23:59

1 time

 $ 54.99

d'Aubigny Redeem Privilege

07/19 - 08/18 23:59

1 time

 $ 10.99

d'Aubigny Pass

07/19 - 08/18 23:59

1 time

 $ 54.99

Crossing Waves Privilege

07/19 - 07/25 23:59

1 time

 $ 10.99

GR 5 W Build Celebration Pack

07/19 -

1 time

 $ 2.99

Special Level Up Package

07/19 - 08/18 23:59

1 time

 $ 28.99

Special Large Blueprint Package

07/19 - 08/18 23:59

3 times

 $ 94.99

Grade 16 Ship Privilege

07/19 - 09/18 23:59

1 time

 $ 54.99

* Users who have already purchased the d'Aubigny Redeem Privilege or d'Aubigny Pass can purchase them again.


Product

Purchase Limit

Price

Purchase Condition

Roberts Ticket

20 times

200 Red Gems

Own Admiral Chand Bibi

Disguise: Dokkaebi Galley

1 time

2,000 Red Gems

-

Disguise: Oak Barrel Raft

1 time

500 Red Gems

-

Disguise: Log Raft

1 time

500 Red Gems

-

Large Blueprint Package

3 Times per Week

5,000 Red Gems

-

Grade 16 Ship Material Chest

5 Times per Week

5,000 Red Gems

-


■ Products Available from Jul. 21 (Fri) (Added on Jul. 21)

Product

Sales Period (UTC+9)

Purchase Limit

Price

Weekend Privilege 3

07/21 - 07/23 23:59

1 time

 $ 10.99


■ Products Available from Jul. 26 (Wed) (Added on Jul. 26)

- The GR 8 E Build Celebration Pack will only be shown when a certain condition is met (Condition: Reach Eastern Build LV 8).

- The GR 8 E Build Celebration Pack may appear again in the same form in the future.

 * The product may appear again after some time if you do not purchase the product.

Product

Sales Period (UTC+9)

Purchase Limit

Price

White Night Pass

07/26 - 08/25 23:59

1 time

 $ 21.99

Red Impact Privilege

07/26 - 08/01 23:59

1 time

 $ 10.99

GR 8 E Build Celebration Pack

07/26 -

1 time

 $ 34.99


■ Products Available from Jul. 28 (Fri) (Added on Jul. 28)

Product

Sales Period (UTC+9)

Purchase Limit

Price

Weekend Privilege 4

07/28 - 07/30 23:59

1 time

 $ 10.99


■ Products Available from Aug. 2 (Wed) (Added on Aug. 2)

- The GR 13 W Build Celebration Pack will only be shown when a certain condition is met (Condition: Reach Western Build LV 13).

- The GR 13 W Build Celebration Pack may appear again in the same form in the future.

 * The product may appear again after some time if you do not purchase the product.

Product

Sales Period (UTC+9)

Purchase Limit

Price

Shen Redeem Privilege

08/02 - 09/01 23:59

1 time

 $ 10.99

Shen Pass

08/02 - 09/01 23:59

1 time

 $ 54.99 

Rhumru Redeem Privilege

08/02 - 09/01 23:59

1 time

 $ 10.99 

Rhumru Pass

08/02 - 09/01 23:59

1 time

 $ 54.99

Fortress of Iron Privilege

08/02 - 08/08 23:59

1 time

 $ 10.99

GR 13 W Build Celebration Pack

08/02 -

1 time

 $ 54.99

910 + 910 Red Gems

08/02 -

1 time

 $ 9.99

2,100 + 2,100 Red Gems

08/02 -

1 time

 $ 22.99

4,300 + 4,300 Red Gems

08/02 -

1 time

 $ 46.99

6,000 + 6,000 Red Gems

08/02 -

1 time

 $ 64.99

9,250 + 9,250 Red Gems

08/02 -

1 time

 $ 99.99

* Users who have already purchased the Rhumru Redeem Privilege or Rhumru Pass can purchase them again.


■ Products Available from Aug. 4 (Fri) (Added on Aug. 4)

Product

Sales Period (UTC+9)

Purchase Limit

Price

Weekend Privilege 1

08/04 - 08/06 23:59

1 time

 $ 10.99


■ Products Available from Aug. 9 (Wed) (Added on Aug. 9)

- The GR 13 E Build Celebration Pack will only be shown when a certain condition is met (Condition: Reach Eastern Build LV 13).

- The GR 13 E Build Celebration Pack may appear again in the same form in the future.

 * The product may appear again after some time if you do not purchase the product.

Product

Sales Period (UTC+9)

Purchase Limit

Price

Form of Waves Privilege

08/09 - 08/15 23:59

1 time

 $ 10.99

GR 13 E Build Celebration Pack

08/09 -

1 time

 $ 54.99


■ Products Available from Aug. 11 (Fri)  (Added on Aug. 11)

Product

Sales Period (UTC+9)

Purchase Limit

Price

Weekend Privilege 2

08/11 - 08/13 23:59

1 time

 $ 10.99


⚓ New Content and Changes

Ship: New Grade 16 ships will be added.

Assault: Thomas Tew will be added.

- The Assault is available from Company LV 55 or higher.

- Thomas Tew will appear near Goa at 20:00 (UTC+9). After his first appearance, 6 days will pass before his next appearance.

- The Assault target’s HP is shared among all users in the server.

- During the time in which the Assault is available, the rewards you receive will depend on the success/failure of the Assault.

- Even after the Assault target’s HP reaches 0, you can still obtain participation rewards through challenges.

- Depending on the Total Damage rank recorded, users can obtain Thomas Tew’s Treasure Chest, from which various items can be obtained, including Thomas Tew exclusive gear and parts, and ship blueprints and materials.

- Users can use the Fire Ship to deal more damage.

Cities: New city waters will be opened.

- Hagåtña: Company LV 70, Seaworthiness 130, Momentum 60

- Atuona: Company LV 70, Seaworthiness 130, Momentum 60

- Mahina: Company LV 70, Seaworthiness 130, Momentum 60

Karma: A Karma system will be added.

- Your Karma value will increase when you do the following:

- Attack other users

- Loot villages

- Your Karma value will decrease with the following:

- Decrease over time

- When you fight pirates

- Penalties will be imposed depending on how much your Karma has increased.

- The higher the Karma, the stronger the penalty.

- If you attack a user who is above a certain Karma value, your Karma will not increase.

- You may be attacked even in normal waters.

- The Coast Guard NPCs of each nation will strike more.

- The chances of certain Disasters occurring will increase.

Tax: Build Taxes and Dividends will be added.

- The Mayor has the authority to set Build Taxes.

- Ducats obtained from Build Taxes are added to Dividends.

- Build Taxes are not subject to Tax Waiver effects.

- Build Taxes are reduced by 10% for Allied Ports.

Logbook: A new Logbook will be added.

- You will be able to view summarized details of your Sailing and Combat.

Ship Disguise: A new Ship Disguise system will be added.

- You can disguise your Flagship with other ships.

- You can disguise with ships of Blueprint LV 10 or higher.

- You can purchase Special Disguises to also disguise your Flagship.

Dispatch: Improvements will be made so that when using the Redispatch function while your Dispatch Fleet is inactive, a pop-up showing the cost for activating the fleet will appear.

Assign: Placement Settings exclusive to Dispatch Fleets will be added.

Assign: The cooldown time for applying Placement Settings will be adjusted from 30 seconds to 10 seconds.

Powerful Opponents: 4 new powerful opponents will be added.

- Robert Wilde

- Chen Zuyi

- Yermak Timofeyevich

- Jakob Roggeveen

Palace: Improvements will be made to Royal Orders.

- After the update, you will be able to view the Fame needed for the next Title right at the Palace.

- The once-a-day limit of Title Advancement Royal Orders will be removed, and you will be able to keep continuing with Orders when you have enough Fame.

Shipyard: Ship Building slots will be added.

- You will need 2,000 Red Gems to add the 5th slot.

- You will need 2,500 Red Gems to add the 6th slot.

Market: Improvements will be made so that attempts at negotiations are automatically accepted for users’ first negotiations.

UI: A feature for selecting multiple items when selling parts, gear, and tools will be added.

UI: The UI for sources will be improved.

UI: Improvements will be made so that if you are registering items to your collection and there are more items that can be collected, they are not moved to your collected list.

UI: Improvements will be made so that you can view related mates in Mate Info.

UI: UI for Land Exploration Regional Traits will be removed.


⚓ Balance Fixes

Company: The max Company LV will be increased.

- LV 75 > LV 90

Sea: The amount of Blue Gems that can be obtained from Treasure Chests at sea will be increased.

- The obtainable amount will be increased from 1-3 to 1-1000.

Admirals: The LV required for purchasing some Admirals will be lowered.

Pietro Conti: 30 > 25

Salvador Leis: 40 > 25

Anne Bonny: 40 > 35

Sayyida al Hurra: 45 > 25

Leon Franco: 45 > 25

Grace O'Malley: 40 > 25

Palace: Grade 15 building materials will be added to Palace rewards.

Assault: The LV required for participating in Assaults will be lowered.

Edward Teach: 45 > 40

Cuauhtémoc: 55 > 50

Assault: Improvements will be made so that Max Damage is applied separately for each Assault boss.

- Guild Assault: 750,000, regardless of difficulty

- Edward Teach: 2,000,000

- Cuauhtémoc: 3,000,000

Mates: The cost for learning LV 70 mate effects will be changed.

- Learning LV 70 effects: 530 Red Gems > 200 Red Gems

- Learning LV 90 effects: 530 Red Gems > 400 Red Gems

Collection: A Grade 16 ship collection will be added.

- Beyond that High Sun Ⅰ: Increase Anxiety Relieve Rate by 0.5%

- Beyond that High Sun Ⅱ: Increase Fame gain amount by 0.5% from reporting Discoveries

- Beyond that High Sun Ⅲ: Increase Scurvy Prevention Rate by 1%

- Beyond that High Sun Ⅳ: Increase Liquor Sales Surcharge by 0.5%

- Beyond that High Sun V: Increase Ice Breaking by 1

- A Type of Confidence Ⅰ: Increase Magnetic Anomaly Relieve Rate by 0.5%

- A Type of Confidence Ⅱ: Increase Fabric Sales Surcharge by 0.5%

- A Type of Confidence Ⅲ: Increase Decrease Exploration Crew Death Rate by 0.5%

- A Type of Confidence Ⅳ: Increase Seaweed Prevention Rate by 1%

- A Type of Confidence Ⅴ: Increase Additional Melee Evasion by 10

Collection: A Grade 16 ship blueprint collection will be added.

- Past the Unknown Waters Ⅰ: Increase Quarelling Prevention Rate by 0.7%

- Past the Unknown Waters Ⅱ: Increase Liquor Discount by 0.7%

- Past the Unknown Waters Ⅲ: Increase Ice Breaking by 1

- Confident Wherever Ⅰ: Increase Frustration Prevention Rate by 0.7%

- Confident Wherever Ⅱ: Increase Additional Medical Maximization Chance by 1.5%

- Confident Wherever Ⅲ: Increase Chance of High Grade Exploration to appear by 0.3%

- Drawn by Flames Ⅰ: Increase Anxiety Prevention Rate by 0.7%

- Drawn by Flames Ⅱ: Increase Additional Ram Defense by 0.7%

- Drawn by Flames Ⅲ: Increase Additional Ram Critical Chance by 0.7%

Black Market: Grade 15 building materials and ship blueprints will be added to some Black Markets.

Building: Ship building times will be improved.

- Grade 1: 15 minutes > 10 minutes

- Grade 2: 1 hour > 40 minutes

- Grade 3: 2 hours > 1 hour 20 minutes

- Grade 4: 3 hours 30 minutes > 2 hours 26 minutes 40 seconds

- Grade 5: 5 hours 50 minutes > 4 hours 10 minutes

- Grade 6: 8 hours 20 minutes > 5 hours 50 minutes

- Grade 7: 12 hours > 8 hours 10 minutes

- Grade 8: 16 hours 40 minutes > 11 hours 40 minutes

- Grade 9: 22 hours 15 minutes > 15 hours

- Grade 10: 27 hours 15 minutes > 20 hours

- Grade 11: 33 hours 20 minutes > 23 hours 20 minutes

- Grade 12: 48 hours > 33 hours 20 minutes

- Grade 13: 56 hours 20 minutes > 40 hours

- Grade 14: 65 hours 20 minutes > 44 hours 10 minutes

- Grade 15: 65 hours 20 minutes > 49 hours 40 minutes

* These changes will not affect the building times of ships that users begin building before the update.

Trade: Boosts will be added for some cultural regions.

- Balkans: Tomato +20%

- Italy: Tomato +20%

- Polynesia: Crystal +100%

- Polynesia: Diamond +20%

Trade: Boosts for the cultural region below will change.

- Polynesia: Glass Bead +30% > +50%

Trade: The below item will be changed to a Specialty. (Edited on Jul. 18 10:39) 

- Mule, Persia

Trade: The standard amount of Trade Goods for cities with high Seaworthiness areas and cities with few cities nearby will be increased.

- 10%: Guatemala

- 20%: Nutak, Bahia, Valparaíso, Cohasset, Buenos Aires, Ushuaia, Cape Town, Copiapó, K'gari, Arviat, Pinjarra, Hobart, Reykjavík, Okhotsk, Port Pirie

- 30%: Ohlone, Acapulco

- 40%: Unalaska, Korf, Tacoma

- 50%: Narvik, Arkhangelsk, Vardø

※ If the current conditions change due to Seaworthiness balance adjustments or addition of cities, the quantities of relevant Trade Goods may also be adjusted.

Trade: Some Admiral Trade Goods will be changed so that only the Admiral is required.

- Constantinople, Turkish Delight: Ali Vezas

- Jeddah, Curved Sword: Leon Franco

- Al Bidda, Curved Sword: Leon Franco

- Kolkata, Indian String: Leon Franco

- Masulipatnam, Indian String: Leon Franco

Trade: The values of some Admiral-exclusive Trade Goods will be increased and accordingly, their quantities will be decreased.

- Curved Sword, Turkish Delight, Indian String

Trade: The values of the Trade Goods below will be increased and accordingly, their quantities will be decreased.

- Macadamia, Crystal

Trade: The placement of some Trade Goods will be changed.

- Mérida: Tomato > Cactus

- Acapulco: Cactus > Tomato

Trade: A Trade Good will be added.

- Shiraz (Exclusive to Admiral Leon Franco): Curved Sword

Trade: Trade Goods exclusive to Admiral Chand Bibi will be added.

- Tarragon, Spices

- Stained Glass, Artwork (Southern France)

- Ricci, Food (Ming)

Trade: Certain Trade Goods will be added to some countries.

- Quanzhou: Ricci

- Marseille, Cagliari: Stained Glass

- Montpellier, Sassari, Calvi: Tarragon


⚓ Bug Fixes

Event: The issue where Competitive Combat event points are reset when struck by an opponent while offline will be fixed. (Added on Jul. 18 18:06)

- The Total Combat Fame you have obtained from the beginning of the event until the maintenance has been restored.

Prologue: The issue where users stop near their destinations when navigating automatically to their destinations will be fixed.

Ship: The issue where the Lock display is not updated when a cabin is locked will be fixed.

Sailing: The issue where Auto Sail switches to Manual Control when users press the A/D keys while Whispering during Auto Sail will be fixed.

Request: The issue where Union Requests are sometimes not refreshed will be fixed.

Royal Order: The issue where users cannot proceed with the Stage 11 Title Advancement Royal Order will be fixed.

Request: The typos in the dialogue of the ‘Gianna's Concern’ Employee Request will be fixed.

Request: The errors in the ‘Searching for the Dream’ Employee Request will be fixed.

Request: The issue where the next dialogue does not appear after skipping dialogue and selecting a dialogue option will be fixed.

Request: The issue where the target locations for fighting pirates and Perfect Victories are exposed will be fixed.

Request: The issue where an error occurs when accepting the ‘Rocco's First Love’ quest when João Franco is on dispatch will be fixed.

Powerful Opponent: The issue where some of Catherine Cornaro’s skills are not used will be fixed.

City: The issue where the Pegu Item Shop is not shown will be fixed.

City: The issue where the Elmina Fortune Teller is not shown will be fixed.

City: The issue where the Deokwon Fortune Teller is not shown will be fixed.

City: The issue where the Yeongil Fortune Teller is not shown will be fixed.

City: The issue where the Sakai Union is not shown will be fixed.

City: The issue where the Port Said Union and Religion buildings are not shown will be fixed.

City: The issue where users cannot automatically move to the Fortune Teller in some cities will be fixed.

Combat: The issue where when two or more identical Auras are in effect and the user goes out of one Aura’s range, the effect disappears despite the user being in the other Aura’s range, will be fixed.

Combat: The issue where some low value Auras are prioritized over other Auras will be fixed.

Combat: The issue where an error occurs when training is complete while on the Combat Reward result screen will be fixed.

Combat: The issue where an error sometimes occurs when disruptions occur during combat will be fixed.

Combat: The issue where an error occurs when using the mouse or keyboard keys while on the loading screen will be fixed.

Combat: The issue where Natural Enemy effects of Assaults look like they are affecting ally ships will be fixed.

Combat: The issue where the Expertise of enemy ships is displayed as a user’s mate’s Expertise instead of the enemy mate’s Expertise will be fixed.

Combat: The issue where the Aura icon is shown when moving even 1 space outside the Aura range of a ship that is occupying multiple tiles will be fixed.

Combat: The issue where problems occur with the screen display on some devices when doing combat at 1x speed will be fixed.

Assault: The issue where while the Ship Info pop-up is open, an error occurs when moving within the pop-up after the Assault time limit has passed will be fixed.

Guild: The issue where, when creating a Guild, quickly pressing the button for checking Guild Name availability twice causes an error where the Guild cannot be created, will be fixed.

Guild Assault: The issue where Ghost Ship text goes beyond the UI will be fixed.

Fleet: The issue where the Speech feature is displayed when assigning new ships in fleets will be fixed.

Company Overview: The issue where the red dot does not disappear when 2 or more Tax Permits are owned will be fixed.

Admirals: The issue where the bold font is awkward in the Help for unowned Admirals’ effects will be fixed.

Mates: The issue where an error sometimes occurs when promoting mates using Common Contracts will be fixed.

Mates: The issue where the Japanese name for ‘Marguerite de Valois’ is incorrectly written will be fixed.

Mates: The issue where mates that cannot be hired at Inns are shown as related mates will be fixed.

Effect: The issue where the Survival Rate increase effect is displayed as a Survival Rate decrease effect will be fixed.

Effect: The issue where the ‘Legend of Fishing’ effect does not work will be fixed. (Added on Jul. 18 18:06)

Training: The issue where the results window sometimes does not appear when completing training will be fixed.

Collection: The issue where the next collection stage does not immediately open after users have completed a ship collection will be fixed.

Palace: The issue where an error occurs when pressing the ‘Royal Order’ tab after connection disruptions will be fixed.

Shipyard: The issue where towed ships are displayed later than docked ships on the ship dismantling screen will be fixed.

Shipyard: The issue where the Build LV UI is shown when attempting to build special ships will be fixed.

Market: The issue where Trade Goods cannot be purchased/sold after skipping negotiation dialogue twice in a row will be fixed.

Market: The issue where some city Trade Goods that are in the middle of a ‘Festival’ Major Trend are shown as being sold out will be fixed.

Bureau: The issue where after Investment, an error sometimes occurs after a certain amount of time has passed will be fixed.

Inn: The issue where the hire negotiation cooldown time that is in effect sometimes does not accelerate when the user presses the ‘Accelerate’ button will be fixed.

Chat: The issue where an error occurs when the chat window closes before the chat’s translation is complete will be fixed.

Product: The issue where the Help for Expertise does not work in the Mate Info of mate products will be fixed.

Product: The issue where the Certificate of Appointment displayed on the icon for the Weng Enxue Package is incorrectly displayed as ‘Combat Appointment’ will be fixed.

Product: The issue where the Weng Enxue Package incorrectly gives a ‘Trade Appointment’ instead of an ‘Adventure Appointment’ will be fixed.

Product: The issue where the Related Mate window does not open when viewing Mate Info through Chest products will be fixed.

UI: The issue where the Help button is not shown when a Disaster occurs while the Menu is open during sailing will be fixed.

UI: The issue where the ',' used for digit notation is not shown for some values will be fixed.

UI: The mini map images for Deokwon and Yeongil will be changed so that they match the buildings in the cities.

UI: The issue where the red dot does not disappear after users check their Admirals in Menu > Admiral will be fixed. (Added on Jul. 18 15:03)



Thank you.


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