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Updates

[Edited] Aug. 16 Patch Note

Uncharted Waters Origin
2023.08.14 Monday 18:00 (UTC + 9)

3,652

Enter into the Endless Possibility!

Hello, Admirals.


Here are the changes that will be made during the Aug. 16 (Wed) scheduled maintenance.


Admiral: Imai Saki will be added to the game. (Edited on Aug. 21)

■ Products Available from Aug. 16 (Wed) (Added on Aug. 16)

Product

Sales Period

Purchase Limit

Price

Oda Growth Privilege

08/16 - (UTC+9)

1 time

$ 64.99

Janggeum Pass

08/16 - 09/15 23:59 (UTC+9)

1 time

$ 54.99

Janggeum Redeem Privilege

08/16 - 09/15 23:59 (UTC+9)

1 time

$ 10.99

Janggeum Growth Privilege

08/16 - 09/15 23:59 (UTC+9)

1 time

$ 64.99

Tew Pass

08/16 - 09/15 23:59 (UTC+9)

1 time

$ 54.99

Tew Redeem Privilege

08/16 - 09/15 23:59 (UTC+9)

1 time

$ 10.99

Tew Growth Privilege

08/16 - 09/15 23:59 (UTC+9)

1 time

$ 64.99

Summer Festival [2023]

08/16 - 09/15 23:59 (UTC+9)

1 time

$ 21.99

Summer Festival Pass

08/16 - 09/15 23:59 (UTC+9)

1 time

$ 54.99

Level Up Package Ⅵ

08/16 - (UTC+9)

1 time

$ 54.99

Level Up Package Ⅶ

08/16 - (UTC+9)

1 time

$ 54.99

Level Up Package Ⅷ

08/16 - (UTC+9)

1 time

$ 54.99

Special Grade 9-10 Blueprint Package

08/16 - 09/15 23:59 (UTC+9)

1 time

$ 10.99

Special Grade 11-12 Blueprint Package

08/16 - 09/15 23:59 (UTC+9)

1 time

$ 10.99

Special Grade 13 Blueprint Package

08/16 - 09/15 23:59 (UTC+9)

1 time

$ 54.99

Special Grade 14 Blueprint Package

08/16 - 09/15 23:59 (UTC+9)

1 time

$ 54.99


Product

Purchase Limit

Price

Purchase Condition

Oda Ticket

20 times

200 Red Gems

Own Admiral Imai Saki

Summer Festival Parts Chest 1

1 time

2,000 Red Gems

 

Summer Festival Parts Chest 2

1 time

2,000 Red Gems

 


■ Products Available from Aug. 18 (Fri) (Added on Aug. 18)

Product

Sales Period

Purchase Limit

Price

Weekend Privilege 3

08/18 - 08/20 23:59 (UTC+9)

1 time

 $ 10.99


■ Products Available from Aug. 23 (Wed) (Added on Aug. 23)

Product

Sales Period

Purchase Limit

Price

Half Anniversary Celebration Privilege

08/23 - 09/15 23:59 (UTC+9)

1 time

$ 21.99

Half Anniversary Festival Privilege

08/23 - 09/15 23:59 (UTC+9)

1 time

$ 15.99

Angelic Prayer Pass

08/23 - 09/22 23:59 (UTC+9)

1 time

$ 21.99


Product

Purchase Limit

Price

Disguise: Shell and Crab

1 time

2,000 Red Gems


■ Products Available from Aug. 25 (Fri) (Added on Aug. 25)

Product

Sales Period

Purchase Limit

Price

Weekend Privilege 4

08/25 - 08/28 23:59 (UTC+9)

1 time

$ 10.99


■ Products Available from Aug. 30 (Wed) (Added on Aug. 30)

Product

Sales Period

Purchase Limit

Price

Da Vinci's Pass

08/30 - 09/29 23:59 (UTC+9)

1 time

$ 54.99

Da Vinci's Redeem Privilege

08/30 - 09/29 23:59 (UTC+9)

1 time

$ 10.99

Da Vinci's Growth Privilege

08/30 - 09/29 23:59 (UTC+9)

1 time

$ 64.99

Kirch Pass

08/30 - 09/29 23:59 (UTC+9)

1 time

$ 54.99

Kirch Redeem Privilege

08/30 - 09/29 23:59 (UTC+9)

1 time

$ 10.99

Kirch Growth Privilege

08/30 - 09/29 23:59 (UTC+9)

1 time

$ 64.99


■ Products Available from Sept. 1 (Fri) (Added on Sept. 30)

Product

Sales Period

Purchase Limit

Price

Weekend Privilege 1

09/01 - 09/03 23:59 (UTC+9)

1 time

$ 10.99


■ Products Available from Sept. 6 (Wed) (Added on Sept. 06)

Product

Sales Period

Purchase Limit

Price

Grade 17 Ship Privilege

09/06 - 11/05 23:59 (UTC+9)

1 time

$ 54.99

Underworld's Protection Privilege

09/06 - 09/12 23:59 (UTC+9)

1 time

$ 10.99

Special Training Book Package 3

09/06 - 09/19 23:59 (UTC+9)

1 time

$ 10.99

Special Training Book Package 4

09/06 - 09/19 23:59 (UTC+9)

1 time

$ 54.99


Product

Sales Period

Price

Underworld's Protection Chest

09/06 ~ 09/13 23:59 (UTC+9)

400 Red Gems / 1 time


■ Products Available from Sept. 8 (Fri) (Added on Sept. 08)

Product

Sales Period

Purchase Limit

Price

Weekend Privilege 2

09/08 - 09/10 23:59 (UTC+9)

1 time

$ 10.99 


⚓ New Content and Changes

Ships: The special ships, ‘The Amity’ and ‘Half Year Ship’, will be added.

Ships: New Grade 17 ships will be added.

- Long Schooner

- Neapolitan Galleass

- Nordic Galleon

- Atakebune

- Full Ship

Event: The Summer Event will begin!

- Uncharted Waters Origin’s Summer Event will take place!

- Event Period: Aug. 16 (Wed) – Sept. 12 (Tue) (UTC+9)

- You can obtain sparkling Soda Island Coins during the event period and exchange them for various items.

- There will also be exclusive Summer Festival Attendance Rewards.

- Soda Island will also be added.

- Soda Island is a Free Port that anyone can invest in.

- At Soda Island’s Shipyard, you can build all types of ships, including special ships, during the event period.

- You can also purchase all gear and tools at Soda Island’s Item Shop.

- Soda Island’s Black Market will be open 24 hours.

- You can also meet various mates at Soda Island’s Inn during the event period.

- Limited Requests exclusive to the event will be added.

- You can receive special rewards by clearing the [Challenge] difficulty level for the 2 Limited Requests that will be available for each Focus.

- Limited Requests will only be available once the event’s main quest, ‘To Soda Island’, has been cleared, and the requests can only be accepted from Soda Island.

- Rare Requests exclusive to the event will also be added.

- Union Requests exclusive to the event will also be added.

Costumes: A Wardrobe feature for mates will be added.

- A Wardrobe feature where you can change your mates’ costumes will be added.

- A costume exclusive to Barbara Palmer will be added.

Hot Time: Hot Time effects will be added.

Time/Day

Sun

Mon

Tue

Wed

Thu

Fri

Sat

00:00:00

-

23:59:59

(UTC+9)

Get +5% additional Company/Mate EXP


Increase Ship Understanding +5%


Increase High-grade Fish Species Discovery Chance +10%

Get +5% additional Company/Mate EXP


Increase Special Exploration Resource Gain Chance +5%

Trade Point Standard -5%

Get +5% additional Company/Mate EXP

Daily Task Rewards x2

Daily Task Rewards x2

18:00:00

-

21:59:59

(UTC+9)

Tax Waiver Hot Time

Increase Investment Points +5%

Trade Point Standard -5%

Increase Trade Goods Purchase Amount +10%

Trade Point Standard -5%

Increase Trade Goods Purchase Amount +10%

Tax Waiver Hot Time

※ For Tax Waiver Hot Time, accumulated tax for calculating pay and dividends will be accumulated based on those who do not receive Tax Waivers.

Attendance: The attendance rewards for September will be improved.

Attendance: New/Returning Attendance will be improved.

Support: Support effects for returning users will be added.

- The following support effects will be given for 7 days:

- Increase Fleet Speed +1

- Daily Task Reward x2

- Get +20% additional Company EXP

Support: The support effects for new users have been improved.

- The Beginner Flight Support effect has been increased by up to 100%.

- The Beginner Crew Recruit Discount effect has changed to an Insurance Fee support effect.

- The Increase Beginner Company EXP effect has increased.

Cities: New city waters will be opened.

- Suva: Company LV 75, Seaworthiness 140, Momentum 80

- Whanganui: Company LV 75, Seaworthiness 140, Momentum 80

- Samarai: Company LV 75, Seaworthiness 150, Momentum 100

Cities: Waters requiring high Seaworthiness will be added

- Near Narvik: Company LV 70, Seaworthiness 140, Ice Breaking 80

- Near Ternate: Company LV 70, Seaworthiness 140, Momentum 60

- Near Whanganui: Company LV 75, Seaworthiness 150, Momentum 80

- Near Samarai: Company LV 75, Seaworthiness 160, Momentum 120

Combat: A Real-Time PvP feature will be added.

- When engaging in PvP combat with a connected user, the battle will change from asynchronous to real-time.

- If you win in Real-Time PvP Combat, you will receive Pirate Money instead of Ducats, and its place of use will be provided soon.

- If you lose in Real-Time PvP Combat, your losses will increase the higher your Notoriety is.

- If you lose in Real-Time PvP Combat, Quick Revive will not be possible and only Port Return will be possible.

- For Real-Time PvP Combat, the time you have to act will be limited through a base time and additional time system.

- Base Time: 5 seconds are given for each turn. Additional time will be used once your base time has been depleted.

- Additional Time: 100 seconds are given for each battle. You will automatically go into AUTO combat once your additional time has been depleted, and this cannot be turned off.

- You cannot retreat once you enter a battle with Real-Time PvP Combat.

- You cannot use Duel or tools during Real-Time PvP Combat.

Combat: 6 new powerful opponents will be added.

- (West Pacific) Edward England: Recommended LV 90

- (East Pacific) William Kidd: Recommended LV 90

- (West Africa) Valpuri Innamaa: Recommended LV 15-25

- (Mediterranean Sea) Ana Janssens: Recommended LV 15-25

- (Mediterranean Sea) Isabella Whitney: Recommended LV 15-25

- (North Sea) Kaarina Multiala: Recommended LV 15-25

Combat: Penalties will be added for Notorious Companies.

- Notoriety increases when you attack other Companies, and once your Notoriety reaches a certain level, you will become Notorious.

- Notoriety does not increase when you attack Notorious Companies.

- Notorious Companies can be attacked even in Safe Waters.

- The rate of certain Disasters occurring and Coast Guards striking will increase for Notorious Companies.

Assault: When Cuauhtémoc attacks ships that are immune to melee, Durability will be decreased instead.

Exploration: Stargazing will be added.

- To discover constellations, you will need a certain amount of Aesthetics Expertise and constellation clues.

- While sailing, you can obtain clues from Lighthouses or Sunken Shipwrecks that will tell you where the constellations are.

- Once you obtain a clue, you can see the locations of the constellations through the Explore tab on the World Map.

Exploration: A system for Fish Species sizes will be added.

- You will be able to fish the same fish multiple times, and you will get additional rewards for successful Big Catches.

- The fishing conditions required for successfully catching bigger fish can be found in the Fish section in Discoveries.

- New achievements related to Fish Species sizes will be added.

Exploration: An Auto Fishing feature will be added.

- You can auto fish 5 times per 1 Energy.

- Your fishing success rate will depend on the Fishing Skills of your fleet.

Adventure: An Adventure Note feature will be added.

- A Discoveries collection feature that allows you to discover and collect selected Discoveries will be added.

- You can receive rewards once you have found all the selected Discoveries.

Building: A Build Succession system for ships will be added.

- A Build Succession system where you can use lower grade ships as additional building materials to build ships will be added.

- With Build Succession, the stats of the lower grade ships are given as additional stats to the ship you are building.

The build time for Build Succession is reduced by 50%.

- Increased additional stats through Build Succession are not given when building a ship that is one grade higher, and the modified stats of ships used as Build Succession materials cannot be given either.

- Ships that have been built through Build Succession generally cannot be traded, but they can be traded if the ship building results in Great Success.

* The Grade 17 ships that will be added with this update can also be built through Build Succession.

Please see the table below for more details.

Ship

Material Ship Grade

Material Ship

Blueprint

Enhance Spruce Wood

Enhanced Spruce Wood Mast

Special Improved Large Gun Port

Atakebune

15

Large Sekifune

10

140

70

35

Long Schooner

13

Large Schooner

10

180

90

45

Neapolitan Galleass

15

Galleass

10

140

70

35

Nordic Galleon

14

Large Galleon

10

160

80

40

Full Ship

16

Junk

10

120

60

30

Monopolizing Guilds: Monopolizing Guilds will be added.

- The Guild that has invested the most in a city becomes the Monopolizing Guild.

※ Investment amounts for each Guild will start being calculated after the Monopolizing Guild feature has been added through the update.

- Monopolizing Guilds will be refreshed every 8 hours, and will do so at the same time as when Allied Ports are refreshed.

- Total Investments will decrease every week, and will do so at the same time as when private Investment Points decrease.

- Private Guild Contribution Points will be removed when a Guild Member who has invested leaves your Guild, but accumulated Guild Contribution Points will remain the same.

- When a Guild is disbanded, all its Contribution Points will be removed.

Monopolizing Guilds: Effects exclusive to Monopolizing Guilds will be added.

- Monopolizing Guilds can enjoy various perks in their relevant cities. Basic effects are granted for Monopolizing Guilds in all cities, while additional effects are different depending on the city.

- Basic Effects for Monopolizing Guilds: Tax Reduction by 5%, decrease Trade Point Standard by 10%, increase Trade Goods Quantity by 20%

- Additional Effects for Monopolizing Guilds: Exclusive products, Trade Goods, and ships for Monopolizing Guilds

Monopolizing Guilds: Improved ships will be added.

- Improved ships that only Monopolizing Guilds can build will be added.

- These ships can be built in cities where other normal ships can be built.

World Map: A feature for marking Limited Areas will be added.

- You can check the area and strength of Limited Areas by selecting them from Waters Info on the World Map.

Palace: Help for Royal Orders will be added.

Fortune Teller: The condition for converting ship blueprints will be removed.

- Even if you have not yet reached Blueprint LV 20, you will be able to convert your blueprint to the next level.

Requests: Long-distance requests exclusive to allied ports will be added.

- Baghdad > Ohlone

- Basrah > Tacoma

- Hormuz > Ohlone

Requests: Improvements will be made so that request rewards are sent to your mail when storage is full.

Requests: A Rare Request related to Barbara Palmer will be added.

- You can receive the Rare Request related to Barbara Palmer in London after completing the summer event’s main Limited Request.

- During the summer event period, the Rare Request will be guaranteed to appear once you have met the required condition outlined above. After the summer event ends, that condition will be removed and the Rare Request will appear by chance.

Requests: The second objective of the Jeju employee’s ‘Overcoming Memory’ request will be changed to fighting enemies that appear on the way to Quanzhou.

Sudden Missions: For the Expired Delivery Request, the distance between the destination and the place where the delivery items can be purchased will be made closer.

Collection: New ship collections will be added.    

- Way Beyond Hardships Ⅰ: Increase Additional Maximized Medical Recovery by 0.5%

- Way Beyond Hardships Ⅱ: Increase Additional Artillery Critical Damage by 0.5%

- Way Beyond Hardships Ⅲ: Increase Firearms Sales Surcharge by 0.5%

- Way Beyond Hardships Ⅳ: Increase Metals Discount by 0.5%

- Way Beyond Hardships Ⅴ: Increase Additional Artillery Critical Chance by 5

- Stronghold of the Sea Ⅰ: Increase Additional Maximized Repair Recovery by 0.5%

- Stronghold of the Sea Ⅱ: Increase Additional Ram Critical Damage by 0.5%

- Stronghold of the Sea Ⅲ: Increase Crafts Sales Surcharge by 0.5%

- Stronghold of the Sea Ⅳ: Increase Artwork Discount by 0.5%

- Stronghold of the Sea Ⅴ: Increase Additional Melee Critical Chance by 5

Collection: New ship blueprint collections will be added.

- Fomal's Hometown Ⅰ: Increase Homesickness Prevention Rate by 0.7%

- Fomal's Hometown Ⅱ: Increase Village Amity Increase Amount by 0.6%

- Fomal's Hometown Ⅲ: Increase Livestock Sales Surcharge by 0.7%

- Barrier of Waves Ⅰ: Increase Insomnia Prevention Rate by 0.7%

- Barrier of Waves Ⅱ: Increase Sundries Discount by 0.7%

- Barrier of Waves Ⅲ: Increase Additional Melee Critical Chance by 0.7%

Tools: A Select Reward Chest feature will be added.

- Chests and vouchers where you can select the rewards you want to receive will be added.

Disguise: You will be able to use the dye feature for Dokkaebi Galley when disguising it.

Disguise: Help for Ship Disguise will be added.

Chat: A Report function will be added.

UI: The effects for showing whether an item has been selected or not will be improved.

UI: Some of the buttons in the game’s menu will be combined and improved.

- With these changes, Mileage, Guild Currency, and Contribution will no longer be shown.

- These currencies will still be displayed normally in their respective places of use.

UI: The UI for Storage will be improved.

UI: UI will be improved so that each Unique Job Effects of mates are displayed in Fleet Effects.

UI: Information about Energy will be added for when you purchase Memoirs.

UI: A clause for when there are no Logbook records will be added.

UI: The Help for ship build status will be edited.

UI: The sailing camera’s control range will be improved.

UI: The Duel Skill information icon will be improved so that its type is indicated.

UI: A clause for when they are no details in the Sailing Log will be added.


⚓ Balance Fixes

Waters: The Company LV required to enter some waters will be decreased.

- East Indies: LV 35 > LV 34

- Southeast Asia: LV 40 > LV 37

- East Asia: LV 45 > LV 40

- Some parts of Eastern Seas: LV 60 > LV 45

Royal Orders: The required Trade Good for the Netherlands Royal Order, ‘The Man Who Rules Europe’, will be changed.

- Turkish Delight > Carpet

Tasks: Grade 16 ship building materials will be added as rewards for tasks and requests.

Tasks: Improvements will be made to task rewards.

- The building materials that are given for completing Daily Tasks and Weekly Tasks will be changed so that they can be chosen.

E.g.) The Grade 15 building materials that are currently given for tasks will change so that you can choose which reward to receive out of Grade 1-15 building materials.

Rewards: Rewards that cannot be claimed when a certain Company LV is reached will become available.

Combat: New NPCs will be added.

- Grade 14: Appears from LV 66

- Grade 15: Appears from LV 71

- Grade 17: Appears from LV 81

Combat: New powerful opponents will be added to regions requiring high Seaworthiness.

- North of Narvik: Recommended LV 75-80

- West of Hagåtña: Recommended LV 75-80

- East of Hagåtña: Recommended LV 80-85

- Southeast of Whanganui: Recommended LV 85-90

- West of Tacoma: Recommended LV 85-90

Trade: All Major Trend basic budgets will increase by 6.7%.

Trade: 52 new Sales Sets will be added.

- As a result, some changes have been made to the order in which existing Sales Sets appear.

Trade: Boost values will be added.

- Northern Europe: Pearl Oyster +30%

- Russia: Pearl +70%, Vanilla +100%

- Italy: Mace +30%, Nutmeg +40%, Clove +50%

- Ming: Flannel +100%

- Japan: Mercury Salve +20%

- Darida: Keris +100%, Nayin +100%, Small Shield +100%

- Northwest America: Matchlock Gun +100%, Horse +100%

- Oceania: Feather +100%, Salted Cod +50%

- Polynesia: Salted Cod +50%, Papyrus +40%, Myrrh +50%

Trade: Some Boost values will be changed.

- India: Cow +100% > +150%

- Britain: Chinese Tea +20% > +30%

- Britain: Black Tea +20% > +30%

Trade: The placement of some Trade Goods will be changed.

- Buenos Aires: Cow > Goat

Trade: Certain Trade Goods will be added to some countries.

- Suva: Pearl

Trade: To prevent situations where there are no purchasable Trade Goods during Major Trends, some Trade Goods will be added to some countries.

- Arkhangelsk: Spear

- Korf: Spear

- Okhotsk: Spear

- Unalaska: Javelin

- Vardø: Bow

Trade: Trade Goods exclusive to Monopolizing Guilds will be added.

- Trade Goods that only Monopolizing Guilds can purchase will be added.

- These exclusive Trade Goods will appear periodically. You can find more information in Trade Info in Market.

- These exclusive Trade Goods will not be placed in big cities.

- Juniper Berry, Spices: Northern Europe

- Caraway, Seasoning: Germany

- Hungary Water, Perfume: Northern France

- Truffle, Food: Southern France

- Terra Verde, Dye: Italy

- Feta Cheese, Food: Balkans

- Mohair, Textile: Eastern Europe

- Traditional Mask, Sundries: West Africa

- Gold Ore, Ore: East Africa

- Egg Crafts, Crafts: South Africa

- Arak, Liquor: Arabia

- Asafoetida, Spices: Persia

- Water Buffalo, Livestock: India

- Conch Pearl, Jewelry: Caribbean

- Echinacea, Medicine: Northeast America

- Muira Puama, Medicine: Southeast America

- Jade Craft, Crafts: Indochina

- T'nalak, Fabrics: Malay

- Pituri, Luxuries: Oceania

- Redwood, Wares: Northwest America

- Highland Clan Attire, Fabrics: Southwest America

Trade: Grade 17 ship building materials will be added to the trade point rewards for some regions.


⚓ Bug Fixes

Login: The issue where a pop-up about wrong conditions or errors sometimes appears when logging in will be fixed.

Combat: The issue where the same mate is placed more than two times in one NPC fleet will be fixed.

Combat: The issue where combat sometimes does not proceed properly when using Redo during combat with the Ghost Ship will be fixed.

Combat: The issue where low-value effects are not superseded by high-value effects when using some Spy and Combat Cry skills during combat will be fixed.

Combat: The issue where an error sometimes occurs when combat is ended while combat animations are playing will be fixed.

Combat: The issue where the tiles that can be moved to are shown incorrectly for ships that can move 7 tiles will be fixed.

Combat: The issue where when Redoing a turn after losing a battle, combat stops when a certain area is touched and Redo is ended will be fixed.

Combat: The issue where counterattack damage does not affect the correct range when Artillery Counterattack is used against Wide Range Artillery will be fixed.

Combat: The issue where Aura effects still remain even when ships with Aura effects are sunk will be fixed.

Assault: The issue where the UI of a different assault reward is shown when selecting assault targets in certain conditions will be fixed.

Assault: The issue where the sounds for some of Thomas Tew’s combat skills do not play will be fixed.

Guild Assault: The issue where the ‘Increase Attack 25%’ effect is additionally granted to the Ghost Ship when it is in its first phase of attack will be fixed.

Trade: The issue where negotiations can sometimes be done twice will be fixed. (Added on Aug. 16)

Fishing: The issue where the message about Paste being in effect disappears after you have fished once while using Paste will be fixed.

Ship: The issue where Durability is displayed as 0 when sunken ships are repaired with Salvage Tools will be fixed.

Ship Disguise: The issue where the Rams and Figureheads of Log Raft and Oak Barrel Raft are placed awkwardly will be fixed.

Prologue: The issue where an error occurs when entering Melee Combat will be fixed.

Tutorial: The issue where the Memoir Reward tutorial sometimes does not work will be fixed.

Chronicle: The issue where the subheadings in Ali Vezas’s Chronicle are not consistent will be fixed.

Chronicle: The issue where Auto Move does not work properly during Ali Vezas’s sub-scenario, ‘Anonymous Threatening Letter’, will be fixed.

Chronicle: The issue where the ‘Fin’ text is displayed in full screen once a Chronicle has ended will be fixed.

Royal Order: The issue where Title Advancement Royal Orders sometimes cannot be received will be fixed.

Royal Order: The issue where the opponent’s appearance is irregular during the duel for the England Royal Order, ‘Henry Ⅷ’s Trial’, will be fixed.

Tasks: The issue where the Energy used for employees is not reflected in the ‘Diligent Company’ Monthly Task will be fixed.

Employees: The typos in Dolores’s ‘Book Report’ request will be corrected.

Employees: The issue where some objectives are not displayed for Rabout’s ‘Half a Map’ request will be fixed.

World Map: The issue where a glitch occurs when opening and closing the World Map quickly will be fixed.

World Map: The issue where Sanctuary is not displayed in City Info > Facility for Casablanca will be fixed.

Storage: The issue where the remove button disappears when viewing Cargo in Storage after viewing it in the Market will be fixed.

City: The issue where a Union is incorrectly listed in the City Info for Ezo in the World Map will be fixed.

Palace: The issue where an error occurs when using the Royal Order menu after connection issues will be fixed.

Palace: The issue where incorrect text appears when viewing the location of a country in a Royal Order in a Palace that is not in your nation will be fixed.

Inn: The issue where the waiting time for mates’ cheer wait time is not shown will be fixed.

Union: The issue where target locations are displayed in red when viewing request target locations will be fixed.

Shipyard: The issue where a black screen appears when trying to modify ships will be fixed.

Fortune Teller: The issue where an error occurs when trying the Business Fortune second stage when Admiral Title is at the maximum level will be fixed.

Mate Effects: The issue where assigning more mates with the same skill effects than the maximum level causes the Effect LV to be displayed incorrectly in Assignment Fleet Effect information will be fixed.

Mate Effects: The issue where Sultan’s ‘Elusiveness’ is displayed in Korean will be fixed.

Mate Effects: The issue where additional purchases of Livestock can be made when Livestock Trade Specialization goes from LV 2 or above to LV 1 will be fixed.

Gear: The gear name for the ‘Shi Yang Pirate Outfit’ will be changed to ‘Du Chunyong Pirate Outfit’.

Parts: The issue where the Discoveries button is visible when previewing Parts near Discoveries will be fixed.

Preview: The issue where the applied sail symbol and ship appearance are not shown when previewing parts will be fixed.

UI: The issue where the symbols used to separate digits is not shown for some values will be fixed.

UI: The issue where the effect that is shown when equipping gear in Mate Details still shows after users have exited and re-entered the UI will be fixed.

UI: The issue where selected skills appear to have changed when using the keyboard arrow keys on the Skill tab in Mates will be fixed.

UI: The issue where when the Mate icon in the Related Mate pop-up is pressed, the location pop-up opens behind the Related Mate pop-up will be fixed.

UI: The issue where gear cannot be equipped in Storage > Gear will be fixed.


Products

Products: End of Some Products on Aug. 16 (added on Aug. 17 18:03)

We apologize for the confusion caused by our delayed announcement.

After the ‘Day 14 Large Keel’ product is removed from the Event tab, unclaimed items will be sent in sequential order to those who have purchased the product.

Ended Products

Grade 5-6 Ship Material Chest

Grade 7-8 Ship Material Chest

Grade 9-10 Ship Material Chest

Grade 11-12 Ship Material Chest

Grade 13 Ship Material Chest

Grade 14 Ship Material Chest

Grade 15 Ship Material Chest

Grade 16 Ship Material Chest

Day 14 Large Keel

 ※ With changes in contents and prices, the products above will be sold as new products.



Thank you.


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