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Updates

July 9 Patch Notes (7/8 17:20 (UTC +9) add)

Uncharted Waters Origin
2025.07.07 Monday 17:00 (UTC + 9)

116

Enter into the Endless Possibility!

Hello, Admirals.


Here are the changes that will be made during the 6/11 scheduled maintenance.


※ Please note that the announcement details and schedule may be subject to change during development.







🚢 New Content and Changes


[Collab] Uncharted Waters Origin X The War of Genesis Revive Events

- You will have the opportunity to meet the 10 The War of Genesis Admirals and Mates that were available during March and April 2024 once again.

- Parties can only be held during the appearance period of the The War of Genesis Admirals and Mates.


Appearance Period

The War of Genesis Mate List

7/9 after maintenance

~ 8/26

[Admiral] Iyolin Pandragon

[Mate] Lacid Pandragon

7/9 after maintenance

~ 8/5

[Mate] Kun Greer

[Mate] Sara Randgrid

[Mate] G.S

[Mate] Crow

[Mate] Robin Bonir

[Mate] Haya Belle

[Mate] Karls Brandt

[Mate] Kaja Amigo


- An Iyolin Pandragon login reward event and various other events will be held.

Event Name

Event Details

Iyolin Pandragon Login Reward Event

Receive the Admiral Iyolin Pandragon

upon logging in during the event period.

The War of Genesis Equipment Synthesis

Obtain The War of Genesis equipment

through special synthesis.

7-Day Attendance Event

Receive various items

by logging in for 7 days.

Limited Request Event

Upon completing the Iyolin Pandragon Chronicle,

a limited combat request will open.

* Detailed information about the events will be provided in a separate event notice after the scheduled maintenance ends.




[Relationship] Addition of Mary Read's "The Last Pirate" Chronicle

- Start Condition: Own Mary Read

- Completion Condition: Company LV 37, Seaworthiness 75

- Related Mates: Mary Read, Anne Bonny, John Rackham, Alexander Selkirk


[Ship] Addition of Grade 24 Extra-Large Golden Ships

- You can obtain Grade 24 Golden Ships by combining Grade 24 ships.

- The base stats of Grade 24 Golden Ships will be increased.

- Grade 24 Golden Ships will appear larger than regular ships while sailing.

- Grade 24 Golden Ships will have unique effects assigned to each captain's cabin.

* The maximum level of each unique effect on Grade 24 Golden Ships will be set to LV 1.

Category

Ship

Unique Effects of Golden Ships

East

Golden Panokseon

[Mobile Shock Artillery]

Increase Artillery Damage Directly Dealt by 8%,

Additional Mobility by 5%.

East

Golden Yang Ship

[Next-level Exploration]

Increase Combat Power, Observation,

and Gathering Power by 5.

West

Golden Manila Galleon

[Lucrative Trade]

When selling Liquor, Sundries, and Metal,

sell at a 4.5% higher price.

West

Golden Adler

[Mobile Shock Ram]

Increase Ram Damage Directly Dealt by 8%,

Additional Mobility by 5.

West

Golden Venetian Galleass

[Mobile Shock Melee]

Increase Melee Damage Directly Dealt by 8%,

Additional Mobility by 5%.


[Ship] Addition of Grade 24 Extra-Large Ships


Ship Name

Panokseon

Minimum Crew

154~220

Grade

Grade 24

Maximum Crew

271~386

Type

Combat

Durability

3553~5075

Special Feature

Fixed Artillery Ship

Cargo Capacity

287~410

Expertise

Artillery

Oaring

82~117

Buildable Ports

Hanyang, Yeongil, Caracas

Wave Resistance

89~127

Build Requirements

Invest 6 Billion in the Port

Vertical Sails

443~632

Mobility

5

Horizontal Sails

500~714



Ship Name

Yang Ship

Minimum Crew

88~125

Grade

Grade 24

Maximum Crew

347~495

Type

Adventure

Durability

3518~5025

Special Feature

Ranged Support Ship

Cargo Capacity

336~480

Expertise

Supply

Oaring

0

Buildable Ports

Beijing, Macau, Caracas

Wave Resistance

94~134

Build Requirements

Invest 6 Billion in the Port

Vertical Sails

649~927

Mobility

5

Horizontal Sails

540~771



Ship Name

Manila Galleon

Minimum Crew

126~179

Grade

Grade 24

Maximum Crew

222~317

Type

Trade

Durability

3448~4925

Special Feature

Area Support Ship

Cargo Capacity

361~515

Expertise

Negotiation

Oaring

0

Buildable Ports

Seville, Acapulco, Havana

Wave Resistance

92~131

Build Requirements

Invest 6 Billion in the Port

Vertical Sails

684~976

Mobility

5

Horizontal Sails

283~404



Ship Name

Adler

Minimum Crew

137~195

Grade

Grade 24

Maximum Crew

236~336

Type

Combat

Durability

3483~4975

Special Feature

Rapid Charger Ship

Cargo Capacity

287~410

Expertise

Ramming

Oaring

0

Buildable Ports

Plymouth, Saint Petersburg, Havana

Wave Resistance

89~127

Build Requirements

Invest 6 Billion in the Port

Vertical Sails

410~585

Mobility

6

Horizontal Sails

627~895



Ship Name

Venetian Galleass

Minimum Crew

172~245

Grade

Grade 24

Maximum Crew

280~400

Type

Combat

Durability

3413~4875

Special Feature

Rapid Melee Ship

Cargo Capacity

287~410

Expertise

Melee

Oaring

82~117

Buildable Ports

Istanbul, Venice, Havana

Wave Resistance

89~127

Build Requirements

Invest 6 Billion in the Port

Vertical Sails

322~459

Mobility

6

Horizontal Sails

595~850



[Ship] Notice on Materials for Building Grade 24 Standard Ships

- Grade 24 Ship Construction Requests can be obtained as rewards from seasonal bosses and special exploration.

- The material requirements for building upgraded ships will remain unchanged.


Category

Construction Material

Quantity

Build

Ship Construction Blueprint

10

Massive Keel

1

Enhanced Ebony Wood

120

Enhanced Ebony Wood Mast

60

Enhanced Ebony Wood Gun Port

30

Grade 24 Build Request

15

Build Succession

Grade 23 Upgraded Ship of the Same Type

ex) During Build Succession for a Trade Manila Galleon,

requires an Improved Thermopylae.

1

Ship Construction Blueprint

10

Enhanced Ebony Wood

100

Enhanced Ebony Wood Mast

50

Enhanced Ebony Wood Gun Port

25






[Investment Season] Additional Combat Content for Season 3

- Seasonal Powerful Opponents and regular Powerful Opponents will be added.

- A certain level of Combat Expertise is required to battle the added seasonal and regular Powerful Opponents.

* The Map of the Pirate's Treasure Vault can be traded.

* Seasonal Powerful Opponents will appear only during Season 3.


Category

Location

Name

Main Rewards

Seasonal

Powerful Opponent

Atlantic Ocean

Gold Bar Pillagers

Season Investment Deed,

Gold Bar Certificate

Seasonal

Powerful Opponent

Veracruz

and Nearby Areas

Deed Pillager Leader

Season Investment Deed,

Map of the Pirate's Treasure Vault

Seasonal

Powerful Opponent

Caribbean Region

Deed Pillagers

Season Investment Deed,

Map of the Pirate's Treasure Vault

Powerful Opponent

Veracruz

and Nearby Areas

Treasure Pillagers,

Ghost Ship

Blueprints, Planks, Masts, Cannons, etc.

needed for building Grade 24 Ships


- Grade 24 regular NPCs will be added to the area near Veracruz.


[Investment Season] Additional Trade Content for Season 3

- New barter trade will be added to towns in the Caribbean region.

* This seasonal barter trade will be available until the maintenance in September.

Location

Barter Item

Materials

Notes

Coahuila y Tejas Village

Gold Bar

Gold, Charcoal

· A certain level of expertise is required to 

  barter for Gold Bars.

· Regions with high premium rates

  for Gold Bars and Silver Bars:

   - French region cities.

· Gold Bar Certificates can be obtained

  from Seasonal Powerful Opponents during 

  Season 3.

Silver Bar

Silver, Charcoal

Comanche Village

Gold Bar

Gold Bar Storage Certificate

Ciguayo Village

Charcoal

Lumber, Stone

Pawnee Village

Charcoal

Lumber, Stone


- New premium trade goods will appear for a limited period.

Period

New Superior Trade Goods

7/9 after maintenance ~ 7/22

Superior Silver, Superior Sweet Olive, Superior Whiskey

7/23 ~ 8/19

Superior Gold, Superior Makgeoli, Superior Sweet Olive

8/20 ~ 9/21

Superior Silver, Superior Makgeoli, Superior Lily of the Valley


- An additional 5% premium rate will be applied to spices, liquor, and precious metals until the maintenance in September.


[Investment Season] Additional Exploration Content for Season 3


- A special exploration area, "Mississippi River Special," will be added to the upper western region of the Mississippi River.

 * This area will be available until the maintenance in September.

   Season Investment Deeds and Maps of the Pirate's Treasure Vault can only be 

   obtained during Season 3.

 * Land Training cannot be used in this area.

Region

Exploration Requirements

Source

Main Rewards

Mississippi

Special

Map of the

Pirate's Treasure Vault required

Seasonal

Powerful Opponent

Dusty Treasure Chest

Season Investment Deed

Grade 24 Build Request


Main Rewards from the Dusty Treasure Chest

Grade 24 Golden Ship Delivery Contract

Enhancement Protector


- A new exploration area, "Upper Mississippi River Region," will be added to the northern upper region of the Mississippi River.

 * This area will remain available even after the end of Season 3.

Region

Exploration Requirements

Source

Main Rewards

Upper Mississippi

River Region

Small Tent

for Explorers required

Item Shops

in Each Nation's Base

Blueprints, Planks, Masts, Cannons, etc.

needed for building Grade 24 Ships






[Assault] Adjustment of Rewards for "The Return of Thomas Tew" Assault

- Additional rewards that were available only during Season 2 will be removed.

- An "Old Thomas Tew Material Selection Box" will be added to all ranking rewards.

Removed Items

Added Items

Golden Enhanced Amity Combination

[Ranking Reward]

Old Thomas Tew Material Selection Box

[Ranking Reward] Season Investment Deed

[1st Place Reward] Flame-Shaped Ram

* The Golden Enhanced Amity Combination will be removed, 

   and Golden Amity will no longer be obtainable until further notice.

 * After the Flame-Shaped Ram is removed, a Standard Flame-Shaped Ram without

   the "All-Out Charge" effect can be obtained through Assault Boxes and Company Crafting.


[Thomas Tew's Worn Material Selection Chest]

- You can obtain materials for crafting Thomas Tew's equipment and building The Amity ships.

- This chest can also be purchased from the Guild Contribution Shop.






[Combat] Additional Lighthouse of the Ruins Battles in August 2025

July End Date

7/31(Thu) 23:00 (UTC +9)

August Duration

8/1(Fri) 00:00 ~ 8/31(Sun) 23:00 (UTC +9)

Notes

· Progress and rewards will be reset.

· Certain regions can be swept based on previous progress.






[World Map] Major Trend Schedule Added to World Map

- The existing Market Event Schedule button has been changed to the Trade Event Schedule.

- You can check the Market Events and Major Trend Schedules using this button.






[Event] End of Wine Festival Event

- The following items will be removed as the event ends.

Location

Removed Entries

Douro Winery

"20 Year Old Tawny Port Wine" Barter

"Douro Wine" Discovery

Porto Market

"Royal Oporto Tawny Port" Trade Goods

"Royal Oporto White Port" Trade Goods


🚢 Balance Fixes


[Trade] Adjustment of Rates and Costs for Market Events: Bazaar and Urg. Buy

- The costs for Bazaar and Urg. Buy have been revised.

Event Type

Previous Rate

Updated Rate

Previous Cost

Updated Cost

Bazaar - Food

160 ~ 170%

240 ~ 250%

Blue Gem x2,000

Blue Gem x1,000

Bazaar - Seasoning

160 ~ 170%

225 ~ 235%

Blue Gem x2,000

Blue Gem x1,000

Bazaar - Livestock

160 ~ 170%

195 ~ 205%

Blue Gem x2,000

Blue Gem x1,000

Bazaar - Medicine

160 ~ 170%

260 ~ 270%

Blue Gem x2,000

Blue Gem x1,000

Bazaar - Sundries

160 ~ 170%

195 ~ 205%

Blue Gem x2,000

Blue Gem x1,000

Bazaar - Liquor

160 ~ 170%

200 ~ 210%

Blue Gem x5,000

Blue Gem x1,000

Bazaar - Dye

160 ~ 170%

175 ~ 185%

Blue Gem x3,000

Blue Gem x1,000

Bazaar - Ore

160 ~ 170%

205 ~ 215%

Blue Gem x3,000

Blue Gem x1,000

Bazaar - Wares

160 ~ 170%

185 ~ 195%

Blue Gem x3,000

Blue Gem x1,000

Bazaar - Luxuries

160 ~ 170%

185 ~ 195%

Blue Gem x3,000

Blue Gem x1,000

Bazaar - Textile

160 ~ 170%

180 ~ 190%

Blue Gem x3,000

Blue Gem x1,000

Bazaar - Fabrics

160 ~ 170%

195 ~ 205%

Blue Gem x5,000

Blue Gem x1,000

Bazaar - Crafts

160 ~ 170%

175 ~ 185%

Blue Gem x5,000

Blue Gem x1,000

Bazaar - Artwork

130 ~ 140%

135 ~ 145%

Blue Gem x10,000

Blue Gem x1,000

Bazaar - Spices

160 ~ 170%

205 ~ 215%

Blue Gem x5,000

Blue Gem x1,000

Bazaar - Metal

130 ~ 140%

135 ~ 145%

Blue Gem x10,000

Blue Gem x1,000

Bazaar - Perfume

160 ~ 170%

210 ~ 220%

Blue Gem x10,000

Blue Gem x1,000

Bazaar - Jewelry

130 ~ 140%

135 ~ 145%

Blue Gem x10,000

Blue Gem x1,000

Bazaar - Weapons

160 ~ 170%

175 ~ 185%

Blue Gem x5,000

Blue Gem x1,000

Bazaar - Firearms

160 ~ 170%

215 ~ 225%

Blue Gem x5,000

Blue Gem x1,000

Urg. Buy

125 ~ 135%

145 ~ 155%

Blue Gem x10,000

Blue Gem x1,500


[Trade] Removal of Consecutive Term Requirement for Holding Market Events

- After becoming the Mayor, all market events can now be held immediately.


[General] Integration of Certain Item Types

- For your convenience, Promotion Materials, Training Materials, Acceleration Tickets, Canal Ticket

, and Request Letters have been integrated.

- Accordingly, the rewards from in-game content have been converted into integrated items and replacement ratios.

* For details and integration ratios, please check the notice below.

  ▶[Notice on Item Type Unification for Improved User Convenience]


[Request] Changes to Certain Request Rewards

- The rewards for Fighting Pirates, Proving Trade Skills, and Repeat Fishing Requests have been changed from Learning Manuals to EXP Potion.

* Due to item integration, the rewards for repeat requests overlapped as Learning Manuals, so certain rewards have been adjusted.


[Royal Order] Additional Contents in Reward Chest

- Learning Manuals have been added to the contents of Reward Chests obtainable as Royal Order rewards.



[Parts] Spiritual Jade Ram Balance Improvement

Changes

Before Change

After Change

Additional Ram Attack

1,450

1,815

Additional Ram Critical Damage(%)

9.7

11.6


[Combat] Adjustment to Trade Goods Obtained from PvP Victories

- The amount has been reduced to 10% of the previous value.


[Missions] Grade 23 Ship Materials Added to Mission Rewards


[Collection] Addition of Grade 24 Ships and Blueprints to Collection

New Grade 24 Ship Collection Effect

New Grade 24 Blueprint Collection Effect

[History of Naval Warfare Ⅰ]

Increase Mental Instability Relieve Rate by 1%

[So, Who Won? Ⅰ]

Increase Fire Prevention Rate by 0.9%

[History of Naval Warfare Ⅱ]

A 0.5% discount will be applied

when purchasing Metals.

[So, Who Won? Ⅱ]

Increases the Amity gained

from giving gifts to Villages by 7%

[History of Naval Warfare Ⅲ]

Increase Additional Artillery Critical Chance by 1%

[So, Who Won? Ⅲ]

Decreases Dispatch time by 0.2%

[History of Naval Warfare Ⅳ]

The amount of supplies consumed

during exploration is reduced by 0.5%.

[Requiem Tower Ⅰ]

Increase Seaweed Prevention Rate by 0.9%

[History of Naval Warfare Ⅴ]

Increase Icebreaking by 1

[Requiem Tower Ⅱ]

Decrease Village Amity decrease rate

by 0.7% from looting

[High Fame Ⅰ]

Decrease Scurvy Relieve Rate by 1%

[Requiem Tower Ⅲ]

Increase Momentum by 1

[High Fame Ⅱ]

Decrease Favor Reduction

by 1% when Pillaging Villages

-

[High Fame Ⅲ]

A 0.5% discount will be applied

when purchasing Jewelry.

-

[High Fame Ⅳ]

Increase Additional Melee Defense by 1%

-

[High Fame Ⅴ]

A 0.5% increase will be applied

when selling Metals.

-






🚢 Bug Fixes


[UI] Season UI Improvements: Season schedules and related help guides have been added to the Rank > Investment Season section.

[Chat] Fixed an issue where Whisper logs would occasionally disappear during gameplay.

[Trade] Fixed an issue where the Major Trend multiplier would be applied again in the next time slot when a Major Trend ended early.

[City] Fixed an issue where auto-navigation would occasionally not proceed in the city of Groningen.

[City] Fixed an issue where it was possible to climb onto objects at specific locations in Naples.

[Sailing] Fixed an issue where auto-navigation would guide players to distant locations from specific positions.

[Sailing] Fixed an issue where the appearance effects of disappeared players would occasionally remain.

[Great Clash] Fixed an issue where all Great Clash battlefields would appear as "Brawl Waters."

[Appearance] Fixed an issue where the Oak Barrel Appearance would not display in Preview mode.

[Mission] Fixed an issue where Pass Missions would occasionally not auto-complete.

[Effect] Fixed an issue where Hot Time effects would occasionally be applied later than the scheduled start time.

[Item] Using the Paid Admiral Selection Ticket will now allow you to select the new admiral. (7/8 17:20 (UTC +9) Add)





◆ Register your coupon here! ➔ [Go to Coupon Registration]


The update schedule and content may be subject to change, and we will inform you if any changes occur.

We hope you continue to enjoy playing Uncharted Waters Origin even more in the future!


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