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Updates

[Edited] Sep. 13 Patch Note

Uncharted Waters Origin
2023.09.12 Tuesday 15:00 (UTC + 9)

2,131

Enter into the Endless Possibility!

Hello, Admirals.


Here are the changes that will be made during the Sep. 13 (Wed) scheduled maintenance.


Admiral: Date Masamune will be added to the game.



■ Products Available from Sep. 13 (Wed) (Added on Sep. 13)

Product

Sales Period

Purchase Limit

Price

Chavez Growth Privilege

09/13 - (UTC +9)

1 time

 $ 64.99

Nelson Pass

09/13 - 10/12 23:59 (UTC +9)

1 time

 $ 54.99

Nelson Redeem Privilege

09/13 - 10/12 23:59 (UTC +9)

1 time

 $ 10.99

Nelson Growth Privilege

09/13 - 10/12 23:59 (UTC +9)

1 time

 $ 64.99

Borgia Pass

09/13 - 10/12 23:59 (UTC +9)

1 time

 $ 54.99

Borgia Redeem Privilege

09/13 - 10/12 23:59 (UTC +9)

1 time

 $ 10.99

Borgia Growth Privilege

09/13 - 10/12 23:59 (UTC +9)

1 time

 $ 64.99

Resort Package 1

09/13 - 10/12 23:59 (UTC +9)

1 time

 $ 34.99

Resort Package 2

09/13 - 10/12 23:59 (UTC +9)

1 time

 $ 34.99

Grade 14 Western Build Celebration Package

09/13 - (UTC +9)

1 time

 $ 54.99

Radiant Wings Privilege

09/13 - (UTC +9)

1 time

 $ 10.99

GR 5 W Build Celebration Pack 2

09/13 - (UTC +9)

1 time

$ 2.99

GR 8 E Build Celebration Pack 2

09/13 - (UTC +9)

1 time

 $ 34.99

GR 13 W Build Celebration Pack 2

09/13 - (UTC +9)

1 time

 $ 54.99

GR 13 E Build Celebration Pack 2

09/13 - (UTC +9)

1 time

 $ 54.99


Product

Purchase Limit

Price

Purchase Condition

Chavez Ticket

20 times

200 Red Gems

Own Admiral Date Masamune

Disguise: Camouflage Paper Ship

1 time

2,000 Red Gems


Disguise: Pink Paper Ship

1 time

2,000 Red Gems


Disguise: Blue Paper Ship

1 time

2,000 Red Gems



■ Products Available from Sept. 15 (Fri) (Added on Sep. 15)

Product

Sales Period

Purchase Limit

Price

Weekend Privilege 3

09/15 - 09/17 23:59 (UTC +9)

1 time

 $ 10.99


■ Products Available from Sept. 20 (Wed) (Added on Sep. 20)

Product

Sales Period

Purchase Limit

Price

200 Day Celebration Privilege

09/20 - 10/03 23:59 (UTC +9)

1 time

 $ 21.99

Special Grade 15 Blueprint Package

09/20 - 10/03 23:59 (UTC +9)

1 time

 $ 54.99

Mirage Pass

09/20 - 10/19 23:59 (UTC +9)

1 time

 $ 21.99

Special Mate Growth Privilege

09/20 - (UTC +9)

1 time

 $ 94.99

Scorching Sunlight Privilege

09/20 - 09/26 (UTC +9)

1 time

 $ 10.99


Product

Sales Period

Price

Scorching Sunlight Chest

09/20 ~ 09/26 23:59 (UTC+9)

400 Red Gems / 1 time


■ Products Available from Sept. 22 (Fri) (Added on sept. 22)

Product

Sales Period

Purchase Limit

Price

Weekend Privilege 4

09/22 - 09/24 23:59 (UTC +9)

1 time

 $ 10.99


■ Products Available from Sept. 27 (Wed) (Added on sept. 27)

- An issue has been found where ‘Whale Collision Privilege’, which usually can only be purchased once per account, can be purchased up to 5 times. (Added on Oct. 03)

  ㄴ We will be refunding those who have purchased this product more than once. We apologize for the inconvenience caused.

Product

Sales Period

Purchase Limit

Price

White Fox Pass

09/27 - 10/26 23:59 (UTC +9)

1 time

 $ 54.99

White Fox Redeem Privilege

09/27 - 10/26 23:59 (UTC +9)

1 time

 $ 10.99

White Fox Growth Privilege

09/27 - 10/26 23:59 (UTC +9)

1 time

 $ 64.99

Mahidevran Pass

09/27 - 10/26 23:59 (UTC +9)

1 time

 $ 54.99

Mahidevran Redeem Privilege

09/27 - 10/26 23:59 (UTC +9)

1 time

 $ 10.99

Mahidevran Growth Privilege

09/27 - 10/26 23:59 (UTC +9)

1 time

 $ 64.99

Full Moon Part Package

09/27 - 10/26 23:59 (UTC +9)

1 time

 $ 34.99

White Fox Attire Package

09/27 - 10/26 23:59 (UTC +9)

1 time

 $ 12.99

Whale Collision Privilege

09/27 - 10/26 23:59 (UTC +9)

1 time

 $ 12.99


Product

Sales Period

Purchase Limit

Price

Disguise: Full Moon Festival Ship

09/27 ~ 10/10 23:59

1 time

500 Red Gems

Full Moon Part Chest 1

09/27 ~ 10/10 23:59

1 time

1,000 Red Gems

Full Moon Part Chest 2

09/27 ~ 10/10 23:59

1 time

1,000 Red Gems

Full Moon Part Chest 3

09/27 ~ 10/10 23:59

1 time

1,000 Red Gems

Whale Collision Chest

09/27 ~ 10/03 23:59

-

400 Red Gems / 1 time


■ Products Available from Sept. 29 (Fri) (Added on sept. 27)

Product

Sales Period

Purchase Limit

Price

Weekend Privilege 1

09/29 - 10/01 23:59 (UTC +9)

1 time

 $ 10.99


■ Products Available from Oct. 4 (Wed) (Added on Oct. 4)

Product

Sales Period

Purchase Limit

Price

GR 15 E Build Celebration Pack

10/04 - (UTC +9)

1 time

 $ 54.99

Fiery Breath Privilege

10/04 - 10/10 23:59 (UTC +9)

1 time

 $ 54.99


Product

Sales Period

Price

Fiery Breath Chest

10/04 ~ 10/10 23:59

400 Red Gems / 1 time


■ Products Available from Oct. 6 (Fri) (Added on Oct. 6)

Product

Sales Period

Purchase Limit

Price

Weekend Privilege 2

10/06 - 10/08 23:59 (UTC +9)

1 time

 $ 10.99


⚓New Content and Changes

Sailing: Acceleration Pedal Range will be increased.

Sailing: Minimum Food and Water load ratio will be decreased.

- 10% > 5%

Adventure: 16 Fish including Dolly Varden Trout will be added. (Edited on Sep. 12)

Combat: Combat UI will be renewed and Quick Skill will be added.

- Combat UI will be renewed.

- A Quick Skill feature will be added, and up to 4 skills can be set per ship.

- Registered Quick Skills are displayed on the bottom right of the screen during combat and can be used immediately.

- Quick Skills are saved on a ship basis and upon changing ships, they must be set again.

Combat: Consecutive Combat and AUTO Battle will be updated to stop AUTO Battle when Redo is used during AUTO Battle.

Combat: The method for how weather is applied during combat will be updated.

Combat: Consecutive Combat will be updated to change the base target nationality from all to pirate.

Combat: Current Charts and Wave Charts will be removed and will be unavailable for purchase.

- Due to current and wave elements being removed from combat, Current Charts and Wave Charts will no longer be available for purchase at Item Shops.

- Using Current Charts and Wave Charts in combat will no longer have any effect.

- Current Charts and Wave Charts can be sold at Item Shops for the same price as their max purchase price.

Rank: 4 Weekly Ranking types will be added

- 4 types of weekly rankings, including Weekly PvP Wins, Trade Points, Investment Points, and Adventure Reports, will be added.

- Each weekly ranking is calculated on a weekly basis and the top-ranking Admirals will be rewarded with Appellations.

Appellation: Appellation system will be added.

- Appellations can be obtained through Achievements, Ranking, or by purchasing certain products.

- Only 1 Appellation can be equipped at one time and they offer various effects.

- Appellations can be viewed and equipped from Company Overview > Appellation.

Challenge: Nine Soul Fragments will be added.

- Challenge can be progressed after reaching 97 of Date Masamune's Chronicle.

Dispatch: 4 new types of dispatch areas will be added.

Requests: Long-distance requests exclusive to allied ports will be added.

- Stockholm > Mahina

- Riga > Atuona

- Atuona > Saint Petersburg

Requests: Requests will be updated to appear upon meeting long-ranged allied port request conditions.

World Map: Travelling to a port using the World Map will be updated to Auto Supply before setting sail.

Cities: Tainan's Empty House will be changed to Yan Shiqi Estate.

Guilds: Guild Effects will be added.

- Guild Currency can be used to provide all Guild Members with Guild Effects.

- 1 out of Combat, Trade, or Adventure Guild Effects can be selected, and Guild Currency can be used to change the effect category.

- Guild Effects can be obtained by spending Guild Resources and they can be enhanced by meeting enhancement conditions through resource donations from Guild Members.

Guilds: A Notice feature will be added to Guild Chat.

- Notices will be added to Guild Chat.

- Guild Leaders will be able to write notices.

Guilds: Guild Assault Effects will be added.

- Effects will be added to Guild Assaults.

- Guild Assault Effects purchased using Red Gems will be applied to all Guild Members during their Assault attempt.

Products: The Dokkaebi Galley Sail will be updated so that it can be dyed.

UI: Sources will be updated to show Gear and Parts obtainable from Treasure Chests and Ghost Ships.

UI: The map will be updated to show the sources of fish available for fishing.

UI: The system will be updated to notify you when you select a sailing route with insufficient supply cost.

UI: Displayed gauge ratio upon using Mate Potions will be updated.

Other: The game’s security will be strengthened. (Edited on Sep. 13)

- Users who launch the game through irregular methods will have their gameplay blocked.

* For more details, please view the ‘Security’ section in the September Update Preview.

: Link to Update Preview


⚓Balance Fixes

Cities: Water entering requirements will be changed.

- Waters near Samarai : Company LV 75 > 45, 150 Seaworthiness, 100 Momentum

Cities: New city waters will be opened.

- Honolulu : Company LV 75, 150 Seaworthiness, 120 Momentum

Cities: Waters requiring high Seaworthiness will be added.

- Near Honolulu : Company LV 75, 160 Seaworthiness, 120 Ice Breaking

Cities: Area where pirates appear in waters that require high Seaworthiness will be adjusted.

Combat: Mobility Renewal

- Mobility will become a stat unique to ships.

- Horizontal Sails, Vertical Sails, and Load will no longer be calculated for Mobility.

- Ships will now only use Speed instead of Mobility when moving during combat.

- Mobility will now be used during attacks and skills.

- The initial Mobility of ships will be increased.

- Due to Mobility not being used when Sailing, the following stats will be adjusted:

- Max Mobility

- Mobility Recovery

- Effects that increase Mobility Recovery will be removed.

Combat: Speed Renewal

- Speed will become a stat unique to ships.

- Ship Speed will be applied as a fixed stat upon ship building.

- Speed will only be consumed when moving during combat.

- 1 Speed will equate to 1 Move Distance of a ship during combat.

Effect

Before

After

Movement Hindering Artillery LV 1

34% chance to decrease Additional Speed of enemy by 6.1% on Artillery Attack.

29.1% chance to decrease Speed of enemy by 2 on Artillery Attack.

Movement Hindering Artillery LV 10

100% chance to decrease Additional Speed of enemy by 25% on Artillery Attack.

100% chance to decrease Speed of enemy by 2 on Artillery Attack.


Effect

Before

After

Movement Hindering Melee LV 1

34% chance to decrease Additional Speed of enemy by 6.1% on Melee Attack.

29.1% chance to decrease Speed of enemy by 2 on Melee Attack.

Movement Hindering Melee LV 10

100% chance to decrease Additional Speed of enemy by 25% on Melee Attack.

100% chance to decrease Speed of enemy by 2 on Melee Attack.


Effect

Before

After

Movement Hindering Ram LV 1

34% chance to decrease Additional Speed of enemy by 6.1% on Ram Attack.

29.1% chance to decrease Speed of enemy by 2 on Ram Attack.

Movement Hindering Ram LV 10

100% chance to decrease Additional Speed of enemy by 25% on Ram Attack.

100% chance to decrease Speed of enemy by 2 on Ram Attack.


Effect

Before

After

Increase Speed at start LV 1

35.2% chance to increase Additional Speed by 28 at start of turn.

29.1% chance to increase Speed by 1 at start of turn.

Increase Speed at start LV 10

100% chance to increase Additional Speed by 100 at start of turn.

100% chance to increase Speed by 1 at start of turn.


Effect

Before

After

Amplify Speed before Starting LV 1

35.2% chance to increase Additional Speed by 7.5% before starting.

15% chance to increase Speed by 2 before starting.

Amplify Speed before Starting LV 10

100% chance to increase Additional Speed by 30% before starting.

75% chance to increase Speed by 2 before starting.


Effect

Before

After

Artillery: Damage Sail LV 1

Damage Target for 100% of Artillery Attack, with a 100% chance to afflict Damaged Sail for 2 turns.(Damaged Sail: Additional Speed 16.6% Decrease Effect)

Damage Target for 100% of Artillery Attack, with a 100% chance to afflict Damaged Sail for 2 turns.(Damaged Sail: Speed 1 Decrease Effect)

Artillery: Damage Sail LV 10

Damage Target for 150% of Artillery Attack, with a 100% chance to afflict Damaged Sail for 2 turns.(Damaged Sail: Additional Speed 33.3% Decrease Effect)

Damage Target for 150% of Artillery Attack, with a 100% chance to afflict Damaged Sail for 2 turns.(Damaged Sail: Speed 2 Decrease Effect)


Effect

Before

After

Melee: Damage Sail LV 1

Damage Target for 125% of Melee Attack, with a 100% chance to afflict Damaged Sail for 2 turns.(Damaged Sail: Additional Speed 16.6% Decrease Effect)

Damage Target for 125% of Melee Attack, with a 100% chance to afflict Damaged Sail for 2 turns.(Damaged Sail: Speed 1 Decrease Effect)

Melee: Damage Sail LV 10

Damage Target for 200% of Melee Attack, with a 100% chance to afflict Damaged Sail for 2 turns.(Damaged Sail: Additional Speed 33.3% Decrease Effect)

Damage Target for 200% of Melee Attack, with a 100% chance to afflict Damaged Sail for 2 turns.(Damaged Sail: Speed 2 Decrease Effect)


Effect

Before

After

Ram: Damage Sail LV1

Damage Target for 100% of Ram Attack, with a 100% chance to afflict Damaged Sail for 2 turns.(Damaged Sail: Additional Speed 16.6% Decrease Effect)

Damage Target for 100% of Ram Attack, with a 100% chance to afflict Damaged Sail for 2 turns.(Damaged Sail: Speed 1 Decrease Effect)

Ram: Damage Sail LV10

Damage Target for 170% of Ram Attack, with a 100% chance to afflict Damaged Sail for 2 turns.(Damaged Sail: Additional Speed 33.3% Decrease Effect)

 


Effect

Before

After

Enhanced Artillery: Damage Sail LV1

Expand Range to deal 120% of Artillery Attack damage, with a chance of 100% inflict Damaged Sail status for 2 turns. (Damaged Sail: Additional Speed 20.7% Decrease Effect)

Expand Range to deal 120% of Artillery Attack damage, with a chance of 100% inflict Damaged Sail status for 2 turns. (Damaged Sail: Speed 1 Decrease Effect)

Enhanced Artillery: Damage Sail LV10

Expand Range to deal 187.5% of Artillery Attack damage, with a chance of 100% inflict Damaged Sail status for 2 turns. (Damaged Sail: Additional Speed 41.6% Decrease Effect)

Expand Range to deal 187.5% of Artillery Attack damage, with a chance of 100% inflict Damaged Sail status for 2 turns. (Damaged Sail: Speed 3 Decrease Effect)


Effect

Before

After

Quick Decision

Increase Additional Speed and Additional Mobility of All Allies by 22.5%.

Increase Speed by 2 and Additional Mobility by 22.5% of All Allies.

Battle of Speed

Increase Additional Speed and Additional Mobility of All Allies by 22.5%.

Increase Speed by 2 and Additional Mobility by 22.5% of All Allies.

Damaged Sail caused from Whirlpool

Decrease Speed by 10%.

Decrease Speed by 1.

Swift Combat Stage 1

Increase Additional Speed by 10%

Increase Speed by 1

Swift Combat Stage 2

Increase Additional Speed by 20%

Increase Speed by 1

Swift Combat Stage 3

Increase Additional Speed by 30%

Increase Speed by 1

Swift Combat Stage 4

Increase Additional Speed by 40%

Increase Speed by 1

All LVs of Deadly Poison

Additional Speed -50%

Decrease Speed by 1

Wings of Revenge

Increase Additional Speed by 44%

Increase Speed by 4


 Product

Before

After

Grace of Elmo

Increase Additional Speed by 6.

Increase Additional Mobility by 6.

Blessing of the Great Admiral

Increase Additional Speed by 6.

Increase Additional Mobility by 6.

Grace of Raphael

Increase Additional Speed by 6.

Increase Additional Mobility by 6.

Grace of Michael

Increase Additional Speed by 6.

Increase Additional Mobility by 6.

Great Merchant's Blessing

Increase Additional Speed by 6.

Increase Additional Mobility by 6.


Protection

Before

After

Anemoi

Increase Additional Speed by 8.

Increase Additional Mobility by 8.


Expertise

Before

After

Support LV 1

Increase Additional Mobility Recovery by 3

Increase Additional Mobility by 1

Support LV 10

Increase Additional Mobility Recovery by 30

Increase Additional Mobility by 10


Cabins

Before

After

Superior Small Banquet Hall

Increase Additional Mobility by 9,

Additional Mobility Recovery by 3

Increase Additional Mobility by 10

Premium Small Banquet Hall

Increase Additional Mobility by 12,

Additional Mobility Recovery by 6

Increase Additional Mobility by 14

Superior Medium Banquet Hall

Increase Additional Mobility by 12,

Additional Mobility Recovery by 6

Increase Additional Mobility by 14

Premium Medium Banquet Hall

Increase Additional Mobility by 15,

Additional Mobility Recovery by 9

Increase Additional Mobility by 18

Superior Large Banquet Hall

Increase Additional Mobility by 18,

Additional Mobility Recovery by 12

Increase Additional Mobility by 22

Premium Large Banquet Hall

Increase Additional Mobility by 21,

Additional Mobility Recovery by 15

Increase Additional Mobility by 27

Small Banquet Management Room

Increase Additional Mobility by 5,

Additional Mobility Recovery by 3

Increase Additional Mobility by 6

Medium Banquet Management Room

Increase Additional Mobility by 10,

Additional Mobility Recovery by 5

Increase Additional Mobility by 12

Large Banquet Management Room

Increase Additional Mobility by 15,

Additional Mobility Recovery by 7

Increase Additional Mobility by 18


Combat: Balance changes will be put into place due to Speed and Mobility renewal.

- Catherine Cornaro : Increase Speed

- Asarpay : Mobility Effect removed

Combat: Mates of NPC fleets with Reflect Melee skills will be replaced with other Mates.

Effects: Balance changes related to effects will be put into place due to Speed renewal.

- Effects and skills that increase or decrease Mobility will be adjusted according to the renewal.

Guilds: Max Guild LV will be changed from 10 to 11.

Trade: Date Masamune exclusive Trade Goods will be added.

- Horseback Rifle : Firearms, Japan

- Sensho Masamune : Liquor, Japan

- Yosegi : Crafts, Japan

Trade: Trade Goods exclusive to Monopolizing Guilds will be added.

- Trade Goods that only Monopolizing Guilds can purchase will be added.

- These exclusive Trade Goods will appear periodically. You can find more information in Trade Info in Market.

- These exclusive Trade Goods will not be placed in big cities.

- Orchids, Artwork: Darida

- Darbuka, Crafts: North Africa

- Turron, Luxuries: Iberia

- Shea Butter, Medicine: Atlantic Ocean

- Shkatulka, Crafts: Russia

- Longbow, Weapons: Britain

- Paper Umbrella, Sundries: Ming

- Kokeshi, Sundries: Japan

- Kutnu, Fabrics: Near East

- Tiare Flower, Perfume: Polynesia

- Golden Goblet, Crafts: Netherlands

- Brass Censer, Artwork: Joseon

Black Market: Black Markets in each nation's capital will be updated to show Large Keels.

Black Market: Grade 16 Build Materials and Blueprints will be added to Black Markets at certain cities.

Shipyard: Grade 16 Build Materials will be added and will be available to purchase from Parts Shops at certain ports through investments.

- Genoa/Korf/Vardø/Toamasina/Tacoma

Fortune Teller: Blueprints that can be exchanged at the Fortune Teller will be added.

- Grade 15 Ship Blueprint

- Grade 16 Ship Blueprint


⚓Bug Fixes

Sailing: The issue where users get stuck on Soda Island's terrain will be fixed.

Sailing: The issue where the Seaworthiness, Ice Breaking, Momentum effects from an Appellation do not apply during offline sailing will be fixed.

Sailing: The issue where sailing effects related to weather do not work properly will be fixed.

Sailing: The issue where the command ring does not close upon pressing the Sea Exploration icon will be fixed.

Adventure: The issue where pressing an NPC after interacting with a lighthouse results in an error will be fixed.

Adventure: The size range of Black Triggerfishes will be fixed.

Adventure: The missing commas in Village Amity values will be added.

Fishing: The issue where habitats and Big Catch conditions do not match will be fixed.

Fishing: The issue where users intermittently cannot enter ports during Auto Fishing will be fixed.

Fishing: The issue where commas (,) do not appear when displaying Load Capacity for Auto Fishing will be fixed.

Fishing: The Big Catch condition for Black Triggerfish will be changed.

Fishing: Red dots on obtainable rewards within the Journal will be added.

Combat: The issue where manual controls during realtime PvP intermittently do not work will be fixed.

Combat: The issue where life does not decrease when the flagship is sunk during combat will be fixed.

Combat: The issue where the visual elements from 'Increase Speed at start' effects fill the screen will be fixed.

Combat: The issue where the status effect resistance stat is ignored upon applying a negative effect as an aura effect will be fixed.

Combat: The issue where an error occurs when entering combat after exhausting Free Fast will be fixed.

Assault: The issue where users cannot move while moving due to the Archenemy of Thomas Tew effect will be fixed.

Assault: The issue where the next turn phase intermittently disappears after Thomas Tew's Chain Ram will be fixed.

Assault: The issue where the Korean info for Thomas Tew's skills is displayed instead of the translated info will be fixed.

Powerful Opponents: The issue where there is an error with where certain Powerful Opponents appear will be fixed.

- Robert Wilde

- Jakob Roggeveen

- Yermak Timofeyevich

Skirmish: The issue where an error occurs during the weekly calculations will be fixed.

Challenge: The issue where an intermittent error occurs on Basic Combat Training Level 3 will be fixed.

Achievement: The issue where the target fish's name for the Achievement related to Big Catches does not display properly will be fixed.

Achievement: The issue where the icon displayed on fishing achievement appears as a combat icon will be fixed.

Chronicles: The issue where Auto Move does not work during the 149th Ernst quest will be fixed.

Chronicles: The issue with the NPC tracking during Sayyida al Hurra's quest will be fixed.

Chronicles: The issue where a Sayyida al Hurra quest NPC remains even after they are defeated will be fixed.

Chronicles: The typo in Sayyida al Hurra's chronicle will be fixed.

Chronicles: The issue where users cannot progress through the combat in the 75th Sayyida al Hurra quest will be fixed.

Mates: The issue where the job category is not properly displayed in the Mates' effects screen will be fixed.

Mate Effects: The issue where assigning more mates with the same skill effects than the maximum level causes the Effect LV to be displayed incorrectly in Assignment Fleet Effect information will be fixed.

Royal Orders: The issue where the objective text for Before the Storm is not accurate will be fixed.

Royal Orders: The typo in the Joseon Royal Order, Ryu Seong-ryong's Call, will be fixed.

Royal Orders: The typo in the Portuguese Royal Order, Stepping into Glorious Culture, will be fixed.

Royal Orders: The typo in Nutmeg Island will be fixed.

Royal Orders: The issue where users obtain Governor's Letter instead of Marquis' Messenger at Nutmeg Island will be fixed.

Royal Orders: The typo in Another Patriot will be fixed.

Royal Orders: The typo in To a Higher Place will be fixed.

Royal Orders: The typo in Hidden Shadow will be fixed.

Royal Orders: The typo in Reuniting with the Artisan will be fixed.

Royal Orders: The issue where Auto Move does not work during Reuniting with the Artisan will be fixed.

Royal Orders: The issue where the duel opponent during Find the Dragon's Whisker is a pirate instead of Toshikatsu will be fixed.

Requests: The typo in Securing a Route to Africa will be fixed.

Requests: The issue where users cannot intermittently progress the inn employee quest, Telltale Feeling, will be fixed.

World Map: The issue where the Company LV 45 area is displayed with the incorrect color will be fixed.

World Map: The issue where Occupying/Monopolizing areas do not display the Nation that is Occupying/Monopolizing that area will be fixed.

World Map: The issue where an error intermittently occurs when pressing the Region icon will be fixed.

World Map: The issue where the selection effect does not appear when selecting regions will be fixed.

World Map: The issue where the game freezes when using the World Map in a certain way will be fixed.

Source: The issue where the sources for Enhanced Spruce Wood are not displayed fully will be fixed.

Mates: The issue where Mate location info is displayed incorrectly will be fixed.

Mates: The issue where the category for the Natural Effect, 'New Liquor', is displayed as Adventure will be fixed.

Cities: The issue where duplicates of the Item Shop are displayed in the list of buildings in Nagasaki will be fixed.

Religious Buildings: The issue where Energy discount effects depending on the Language LV are not applied properly will be fixed.

Harbor: The issue where an error sometimes occurs when redistributing items while Cargo is overloaded will be fixed.

Harbor: The issue where available Sailing Days do not reset immediately after recruiting crew will be fixed.

Cargo Hold: The issue where the Redistribute button does not work when there is a ship with overloaded cargo will be fixed.

Ships: The issue where physical effects sometimes do not apply to the Special Ship Blueprint LV 20 flag will be fixed.

Ships: The issue where changing, removing, and locking parts buttons intermittently do not work properly will be fixed.

Ships: The issue where stats are applied incorrectly when a smaller number of minimum crew is applied upon building an improved ship will be fixed.

Building: The issue where the Massive Ship Common Blueprint is displayed incorrectly upon modifying an Improved Long Schooner will be fixed.

Building: The issue where the display gauge for the minimum crew of improved ships is displayed in reverse to the number of crew will be fixed.

Building: The issue where certain ship stats are displayed incorrectly upon building an improved ship will be fixed.

Effects: The issue where AOE Combat Cry effects' description and range are displayed incorrectly will be fixed.

Effects: The issue where the 'Increase Returner Company EXP' effect is applied properly but displayed incorrectly will be fixed.

Effects: The issue where the 'Increase Beginner Company EXP' effect is applied properly but displayed incorrectly will be fixed.

Effects: The issue where the 'Increase Obtained Hot Time EXP' effect is applied properly but displayed incorrectly will be fixed.

- Will be updated to show the actual EXP amount gained.

Effects: The issue where Expertise 'Scouting' info includes explanations about entering port distances that are not actually applied will be fixed. (Edited on Sep. 12)

Costumes: The issue where a different character’s portrait changes when equipping a character with the Summer Festival [2023] costume will be fixed.

Tools: The issue where the amounts for unselected items also change when using Selection Chests will be fixed.

Shop: The issue where certain product descriptions are awkward will be fixed.

UI: The issue where the language selection pop-up stays open even after the physical back button has been pressed will be fixed.

UI: The issue where the text from the Guild Donation Reset pop-up is awkwardly displayed will be fixed.

UI: The issue where the text is displayed out of bounds when Build EXP Increase Hot Time is applied will be fixed.

UI: The issue where the Language LV effect description is displayed with the incorrect Language Effect in the Market will be fixed.

UI: The issue where the Tool Selection button during combat is too small will be fixed.


⚓Products

Products: End of Some Products on Sept. 13 (Wed)

Ended Products

GR 5 W Build Celebration Pack

GR 8 E Build Celebration Pack

GR 13 W Build Celebration Pack

GR 13 E Build Celebration Pack

 ※ With changes in contents and prices, the products above will be sold as new products.


Thank you.

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